Browsing All posts tagged under »instructional design«

Think… history in Second Life

February 19, 2009 by


While this clip is focused on the future of architecture in Second Life… while watching this, think in terms of the potential of history in Second Life and how it could be employed in instruction. Parting thoughts? I have two more clips that I will be posting in the coming days. Advertisements

What “parts” are needed to build the effective digital historian?

October 30, 2008 by


Thanks to Craig’s comments on my digital history-related post from the other day, I’m starting to mull over a great deal regarding the needs of digital historians. But first, ya gotta love the title of this post… after all, it is Halloween week! Get it, my digital historian/Frankenstein’s monster metaphor?! Ahh, come on… anyway… We’re still on the […]

Game Design Theory in Instructional Design

August 17, 2008 by


Changing gears from Civil War Memory for a bit. Clearly, with only a week before graduate classes start again, I’m getting back into the academic mindset… Though this post from another blog (EDUCAUSE CONNECT) is just over a year old, I couldn’t resist mentioning it here. I’m very interested in how game design theory can […]